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Product Summary
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Java 3D API is a
network-centric, scene-graph based 3D graphics API, that
revolutionizes 3D graphics application development across diverse
markets.
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Java Interface
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Enables Platform Independence allowing
applications to be written and compiled once, run anywhere and
still take advantage of the system's underlying graphics hardware
acceleration.
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No
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Yes
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Multi-threaded safe
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Developer does not have to serialize threads
to use the library.
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Yes
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Yes
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Parallel Processing: MT-HOT
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Automatic Performance increase for a
multi-processor machine.
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No
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Yes
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Interoperability
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Client/Server including acceleration on remote
display servers.
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Yes
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Yes
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High-Level Construct
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Simplifies 3D Programming, reduces application
code size, eliminates platform-specific performance tuning for
applications.
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No
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Yes
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High-Level Support
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Level of Detail, behaviors, animation,
morphing, billboard and scene graph management allow developers to
concentrate on content development and not on implementation
details.
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No
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Yes
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Extensive vector and matrix math
library
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Allow Applications to represent and manipulate
mathematical constructs commonly used in 3D graphics (such as
quaternions).
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No
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Yes
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Advanced View Model and Support for Wide
Range of Input Devices
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Supports Advanced Virtual Reality.
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No
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Yes
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3D Sound Support
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Allows applications to create content capable
of interacting with 3D sound.
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No
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Yes
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Image Processing
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Only process parts of the image needed for
final results.
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Yes
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No
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Resource Availability
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Lots of available examples, books,
documentation, toolkits, taught at universities.
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Yes
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Yes
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64-bit
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Takes advantages of the 64-bit address
spacing.
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Yes
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No
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Year 2000 Compliant
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Safe for the next millennium.
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Yes
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Yes
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