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Industry Standard
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Developed and maintained by an independent consortium, the OpenGL Architecture Review Board; broad industry support including Sun, IBM, HP, SGI, Apple, Intel and Dell.
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Highly Portable
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Source code compatibility; wide application deployment across all popular desktop and server platforms; consistent visual display results on different hardware platforms regardless of operating systems or windowing systems.
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Comprehensive Features, High Visual Quality, High Performance
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Allow developers to create interactive 3D applications serving diverse markets such as: CAD/CAM/CAE, computer animation, games, medical imaging, visual simulations, virtual reality, digital content creation.
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Well Defined, Forward Looking Interface
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Backward compatibility requirements ensure existing applications do not become obsolete.
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Scalability
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OpenGL-based applications can run on systems ranging from PDAs, desktops, to enterprise servers and supercomputers.
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Cube Map Texture
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Provides a new texture generation scheme for reflection mapping using six texture images.
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Multitexture
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Enables multiple textures to be applied to a primitive in a single rendering pass; provide more sophisticated texturing effects.
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Multisample
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Enables full scene antialiasing for high quality rendering.
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