Mobile Desktop Development with Java Technologies (CDJ-455)

Mobile Desktop Development with Java Technologies (CDJ-455)
 
   CD-ROM
  »   Web-based
 

The Mobile Desktop Development with Java Technologies bundle provides students with a review of graphical user interface (GUI) development with the Java platform Abstract Windowing Toolkit (AWT), an architectural overview of the Java 2 Platform, Micro Edition (J2ME) platform) and a technical introduction to the primary profiles found in the Connected Device Configuration (CDC). The first course reviews the use of AWT GUI components, such as buttons, checkboxes, textfields, and so forth. In addition, the mechanics for GUI component event handling are also discussed. The second course provides a discussion of the J2ME configurations, profiles, and standard extensions. Students will have an overall awareness of the J2ME architecture and its technological fit in mobile computing. Course materials also address how the software layers integrate to provide a coherent application environment as compared to other mobile frameworks. The final course, provides a technical introduction to the Personal Basis Profiles and Personal Profiles used to develop rich applications for Smart Phones, PDAs, and other advanced mobile devices.

Bundle Features and Services:

This bundle includes the following features and services:

  • Review Questions
  • Synchronized audio provided by an expert instructor
  • Printable Slides and Notes (WJT-3601 only)
  • Downloadable labs and exercise book (WJT-3601 only)

 
 
Course Length

12 Hours

»   Details below
 
 
Product ID Price
CDJ-455 $250.00
 
 

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Technical Requirements

Before purchase, please review:

 
 
Languages
English

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Who Can Benefit
Students who can benefit from this course are Java programing language developers working for independent software vendors, system integrators, or mobile device manufacturers, as well as enterprise information technology personnel involved in mobile computing projects.

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Prerequisites
To succeed fully in these courses, students should be able to:
  • Apply the principles of object-oriented (OO) programming
  • Create or compile simple programs in a programming language, such as C or C++
  • Use a text editor to create and edit text files
  • Use basic UNIX(R) and Windows text-based commands
  • Use a World Wide Web (WWW) browser, such as Netscape Navigator

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Skills Gained
Upon completion of this bundle, you should be able to:
  • Create GUI components using AWT
  • Write code to handle events that occur at the user interface
  • Create GUI-based applications and applets
  • Describe the developments in wireless technologies
  • Analyze the technologies involved in the wireless and device markets
  • Devise and plan a wireless solution that delivers tangible business value
  • Describe the configurations, profiles and standard packages found in the J2ME platform
  • Illustrate a J2ME wireless architecture
  • Describe the differences between the Foundation, Personal Basis, and Personal Profiles
  • Code and compile Personal Profile application

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Course Content

WJ-2755: Designing Graphical User Interfaces with Java Technologies

WJT-1500: An Overview of the J2ME Platform

WJT-3601: Developing Mobile Desktop Applications

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